PHILISOPHY





Places are poetic. They grow and change, influenced and inspired by the people that pass through them.

Because of this, our works are interactive.  They are made to approach, touch, sit and engage with.

Actions change our sculptures, trigging light, sounds, echos. Rain, Wind, Sunlight, and unpredictable interactions create a new landscape of interactive responses.

In this way, we make the work, but they are completed by the human community and natural agents they come into contact with.


This creates a symbiosis between art and its environment.



STUDIO

DETHUN is an innovation-oriented Design Studio, working internationally on Environmental Design and Public Art. We are a multidisciplinary creative practice that aims to create sustainable landscape design, public art and socially engaged sculptural works that couple renewable resources with technology to create interactive sculptures.

We focus on unique design solutions, from concept to development, proposing the forth dimension of Time as key element to operate in the Public Realm. We create Time-Based Iconic Design and Art installation working on the interaction between human and nature, continuously evolving in new scenarios.

We believe urban spaces are not a sequence of objects, but rather a choreography of performances, jointing the Sculptural perception to Experiential design, and evocative. In this way, we focus on the narrative: the story behind a place and finding a new and creative way to celebrate this.


Performative Landscapes Public Art and Time-Based design



Exploring performative processes in Landscape Architecture, she founded in 2018 Design The Unpredictable DETHUN, a Studio Manifesto bringing together design, art and research, using unpredictable data and analysis as a poetic inspiration for the design process. Her latest collaboration is Eterica Materea exploring unpredictable features of rituals in Landscape, with architect Aurora Destro, and Cadavre Exquis, a creative hub, assemblage of event and design based in London, and Sculptural Features design with artist Kristina Chan. She collaborated with CGLA Landscape Architects, Martha Schwartz Partners and Landmark Studio for design-oriented environmental projects.



BIO

Cristina Morbi is a London based Architectural and Landscape Designer working for the Public Realm and Art Commission focusing on Site-Specific Landscape Architecture, Environmental Design and Public Art. She is affiliated with Universities in Milan and London, as Visiting Professor MSc Politecnico di Milano School of Design, and Lecturer and The sir John Cass School of Art Architecture and Design.
Currently, her research and work bring together phenomenologic landscape, through time-based design working on the relationship between Natural and artificial agents and questioning the life-span of design gestures, how they shape the landscape, sculptural features and installations. The concept of Environmental design is extended to Environmental Performance and the deliberate and designed mutations and morphosis that take place in the whole life span of a project.




CLIMATE PERFORMANCE

Together with Prof. Giovanna Piccinno - Politecnico di Milano, and Markus Jatsch Martha Schwartz Partners, she fostered the interdisciplinary workshop and hub Climate Performance, exploring design and research to address Climate Change issues through art and science, mentoring students on the creative aspect of future cities and design development. The work has been exhibited in Milano Triennale International - Broken Nature 2019.